Production Line – Part Two

Production Line – Part Two

The current story I was talking about in a recent blog post is almost finished. I’m using the time off the day job as effectively as I can and getting some more pages done – one of which I’m really proud of, since I practically had to re-write it from scratch after I realised I had used a lot of the jokes in the 24 hour comic.

And then it occured to me that I could be overlooking the best way to make Plant-Man.

One extreme is to just make it all up as I go along, with no pre-planning. This makes it a lot of fun to write and draw since everything is pretty new, but it has the downside in that I tend to go all over the place with the story and it doesn’t make a lot of sense as a whole. The other extreme – which I’ve been doing on the story I’m currently working on – is to pre-write everything and then draw it a few weeks later after going over the script several times. It keeps the story tight and gives me a chance to hone the jokes but it makes drawing the comic really boring since I’m sick of it all by the time I put pen to paper.

So for the next story I do, I’m going to try and find a good middle ground. I’m going to start by plotting out the story with a series of quick notes – one sentence per page.

Page 1 – Plant-Man and Flowerin’ are going camping
Page 2 – General camp humour.
Page 3 – Commissioner Gorgon turns up and presents the latest mission

…etc etc. So when it comes time to put pen to paper, I can do whatever I want as long as it satisifies that plot point. It keeps the story focused and lets me play around a lot.

Now I just need to finish this gosh darned story and put it into practice! It’s like an elderly relative that just won’t die so you can steal her booze.

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